

MARSGATE SURVIVING MARS WIKI FULL
By Sol 35, I only had 9 graduates, but eventually, I had 4 universities working at 2 full shifts each and was cranking out 5 diplomas every sol.

Early on, I was hand-selecting my university students to be martianborn because I was anxious to start putting some numbers up, but before long, I got tired of doing that.ĭon't worry if you get off to a slow start. Of course, you will want to research the Martian University pretty soon, and also research Martianborn Adaptability (biotech) to speed up the universities. Youll have to manage all types of materials, deposits, colonists needs. So, by ordering those two small prefabs early on and either ordering or researching the polymer factory and building it, you can get your first university up pretty early - even during the founder stage, if you really want to get a leg up. Surviving Mars at its core is a management game, where your main aim is the efficient use of resources available to you. And yes, the small versions of the machine parts and electronics factories will work for this. Japan has a sponsor goal that is helpful toward getting this achievement: after you build a polymer factory, machine parts factory, and electronics factory, you get a Martian University prefab. Then again, I chose random, got City Mayor, and put my extra $2B funding toward a second rocket ($3B), so the commander profile probably isn't all that critical. Japan only gives you one rocket, so the Rocket Scientist commander profile looks pretty good.

or if it is, you'll be making it pretty hard on yourself. I don't think it's possible if you don't select at least one of them. You might be able to unlock the achievement with only one of these two rules active. This will give you an essentially unlimited supply of flawless youth and adult non-specialists to train in your universities for the entire game. When the EsoCorp rovers attack your colony, the turrets do nothing even though they are powered and in range.I believe the key to this achievement is to select the game rules "Amateurs" (no specialist applicants) and "More Applicants" (500 additional applicants). Build any number of turrets around your base.Ħ. When you get the notification that EsoCorp are likely sending more rovers to Mars to attack you, research the "Defense Turrets" tech.ĥ. After that reveals that EsoCorp are doing military experiments on Mars, choose to expose them.Ĥ. When the mystery processes long enough, and you get the option to explore an anomaly under one of the EsoCopr rovers, explore it with a rover.ģ. Start a game with the Marsgate mystery selected.Ģ.

More details in the steps to reproduce section of the bug.ġ. However, after doing so, the turrets did nothing when the EsoCorp rovers attacked, and now they are just driving around my base firing missiles at everything, in range of my defense turrets. As a result, they sent an attack force to Mars, and I was given the option to research and build defense turrets. Please explain your issue is in as much detail as possible.Ĭhoosing the Marsgate mystery in a game, I chose the route to inspect the EsoCorp rovers and expose their purpose to Earth. Space Race, Green Planet, Marsvision Song Contest, Colony Design Set, Project Laika Marsgate mystery related defensive turrets do not fire at EsoCorp rovers.
